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《七日殺》最新A13版更新說明:中英對照翻譯

時間:2016/03/23 17:29:22 編輯:小華

《七日殺》最新A13版更新說明:中英對照翻譯

該游戲作為高自由度喪尸游戲的代表作,在發售后就獲得了僵尸迷們的一致好評,而在最近游戲又推出了新一版本作品,其中不僅增加了更多內容還在畫面上進行了優化,關于更多升級內容就通過下面的《七日殺》最新A13版更新說明了解下吧。

新增內容:

Added

增加

Added:?Car?batteries?can?now?be?repairedwith?repair?kits

現在可以用修理包修理汽車電池(喜大普奔)

Added:?Potassium?nitrate?formations?to?theworld

地表刷新硝酸鉀(或者增加硝酸鉀礦脈)

Added:?Specular?to?female?shaggy?hair

女性角色的蓬松頭發的高光效果(WTF!?)

Added:?Kitchen?sink?harvesting

水槽可以回收

Added:?Light?to?the?new?spot?light.

新的燈光效果-聚光燈(用大垃圾桶改裝的,外型極其逗比)

Added:?Clay?harvesting,?you?now?get?claylumPS?directly?from?harvesting?clay.?Changed?all?recipes?using?clay?to?use?claylumps.

取消粘土方塊,敲碎粘土地形直接掉成品粘土團,所有跟粘土方塊有關的合成列表修改為粘土團(意義何在?簡化操作?)

Added:?Destroyed?stone?harvesting

破壞的石塊可以回收

Added:?Cinderblock?harvesting

煤渣磚可以回收

Added:?Oven?harvesting.?They?yield?scrapmetal?and?additionally?scrap?cables?and?short?metal?pipes?if?disassembled?witha?wrench.

烤爐可以回收。使用扳手可以分解,可以得到廢鐵、廢電線和短鐵管

Added:?New?player?death?animations,specific?to?being?shot?in?the?head,?chest,?each?arm?and?leg

新的玩家死亡動畫,對應被槍擊中頭、胸、四肢時死亡的時候(臥了個大槽!)

Added:?Torch?idle?sound

火把廢棄(閑置)的音效(能不能加點有用的!?)

Added:?Oil?mining?and?refining.?You?canfind?oil?deposits?in?the?desert?and?mine?them?to?get?oil?shale.?Oil?shale?isrefined?into?gasoline?in?the?beaker

石油開采和提煉。你可以在沙漠中找到石油礦,開采石油頁巖,可在燒杯中提煉成汽油。

Added:?Random?cars?to?roads,?and?replacedold?wasteland?voxel?cars?with?new?mineable?prefab?cars

陸上的隨機汽車,并且替換以前的廢舊汽車模型為新的可回收汽車模型(就那種空汽車殼子換了個新模型,只能用扳手拆解。)

Added:?Ingredient?based?crafting?time?toall?cooked?items.?Recipes?are?now?calculated?by?how?long?each?ingredient?takesto?cook?rather?than?a?generic?time

所有食物的制作時間根據材料決定。食譜現在計算出每個材料花費的時間,而不是一個總時間。(比如培根蛋,烤豬肉需要10秒,烤蛋需要5秒,1個豬肉2個蛋就是20秒,猜測)

Added:?Car?harvesting.?Players?need?to?usea?wrench?to?get?parts?from?it.?Parts?include?small?engine?and?batteries?(30%chance),?radiators?and?oil?(505?chance),?and?springs,?scrap?metal,?and?cloth(100%?chance)

汽車可以回收。玩家們需要使用扳手來回收配件。配件包括小型發動機和電池(30%),散熱器和油(50%),還有彈簧、廢鐵、布(100%)

Added:?UNET?networking

校園網網絡(呵呵)

Added:?Sand?recipe?from?crushed?sand

使用細沙可以合成沙土(能不能來點有用的!)

Added:?Corn?meal?and?honey?to?canned?foodloot?group?(Joel)

玉米粉和蜂蜜加入到罐頭食品掉落列表(可以在櫥柜里搜到蜂蜜和玉米粉了)

Added:?Honey?to?tree?stump?loot

蜂蜜可以在空樹干中搜索到(喜大普奔!)

Added:?harvest?to?planted?trees?and?stumps

樹和樹樁可以回收

Added:?wood?log?recipe?and?wood?log?harvest(Joel)

原木配方和原木回收

Added:?Sub?biomes?grass?patches?with?carsin?them?to?the?wasteland?biomes.

荒地上會刷新汽車和草地

Added:?Spider?zombies?are?back?in?regularspawn?groups

蜘蛛僵尸回到了常規刷新組

Added:?scrap?hatch,?made?from?10?scrapmetal,?upgrades?take?5?scrap?metal

廢鐵頂蓋,由10個廢鐵制作,升級需要5個廢鐵

Added:?Vault?hatch?which?is?made?from?steelingots,?springs?and?is?upgradeable

拱頂頂蓋,由鋼錠制作,用彈簧升級

Added:?Campfire?harvest

營火可以回收

Added:?Insulation?to?skullcaps?and?unifiedthem?using?extends?feature

保溫的帽子

Added:?Insulation?to?bandanas?and?unifiedwith?extends

保溫的頭巾

Added:?Shade?and?enclosure?effects?on?corebody?temp?added

陰影會額外降低你的體溫

Added:?weathersurvival?console?command:weathersurvival?on/off

天氣生存模式選項:開啟/關閉(我看誰還裸奔!凍死你丫的!)

Added:?Machete?weapon

新武器:彎刀

Added:?Chainsaw?blade?item?to?rareautomotive?parts?group

電鋸鋸條加入罕見汽車部件群組(電鋸也是靠合成了)

Added:?sledgehammers?and?schematics?toworking?stiff?tools

大鐵錘和制作書屬于狂暴工具(意義不明,大錘也是工具的一種?)

Added:?First?aid?schematic?to?rare?medical

大血包制作圖屬于罕見醫療群組

Added:?Particle?effect?for?first?personbreath?in?cold?environments

在寒冷環境中,第一人稱視角下呼吸會有哈氣(就是告訴你這里會降體溫)

Added:?LODs?for?new?zombie?nurse?model.

新的護士僵尸模型細節(寂靜嶺那樣的?)

Added:?All?brick?blocks?(not?ramps,?stairsetc)?are?now?repairable?with?cobblestones,?and?can?upgrade?to?reinforcedconcrete?with?concrete?mix?and?a?repair?tool.?They?are?downgraded?to?solid?woodframes

所有磚制方塊(不包括斜坡、樓梯等)可以用鵝卵石修復,并且可以升級到鋼筋混凝土,需要攪拌混凝土和修理工具。他們在原狀態被破壞后會變成木框架(增加木板產出)

Added:?All?concrete?(square)?blocks?can?beupgraded?to?reinforced?concrete?and?repaired?with?concrete?mix

所有混凝土方塊(不包括斜坡、樓梯等),可以升級到鋼筋混凝土,并用攪拌混凝土修理

Added:?Blue?to?the?ambient?of?the?snowbiome?and?green?to?pine?forest?sky?spectrums

藍色屬于雪地環境,綠色屬于松樹林的天空環境(小地圖顏色?)

Added:?All?new?blocks?and?items?to?theenglish?localization?file

所有新的方塊和物品,都有英語版本的本地化文件

Added:?unique?footstep?sounds?for?walkingon?trash

走在垃圾上有一個特有的腳步聲(意義?)

Added:?Inside?and?outside?corners?made?fromconcrete?and?steel

內外拐角由混凝土和鋼制作(應該說的是鋼筋混凝土內外角!建筑黨福利!)

Added:?Mocap?puke?anims?to?fat?zombie?cop

軍肥的嘔吐物采用動作捕捉技術(有TM什么卵用!?從肚子噴改成從嘴吐了??意義??)

Added:?Scrap?stairs?and?reinforced?scrapstairs

廢鐵樓梯和鋼筋混凝土樓梯(建筑黨留下了幸福的眼淚)

Added:?Burnt?wood?can?be?upgraded

燒焦的木頭可以升級(就是那種被火燒焦的木屋,可以直接升級成新的木塊)

Added:?Hooked?up?new?block?hold/fireanimations

連接新方塊拿在手上和丟棄動畫(大概吧。。。)

Added:?Player?made?wooden?outside?cornerscan?be?upgraded?all?the?way?to?steel

玩家制作的木外角可以一直升級到包鋼(贊!)

Added:?Mobs?can’t?spawn?on?flag?to?allmaster?blocks?which?means?zombies?can?only?spawn?on?terrain?blocks

在所有主要方塊上增加怪物禁止刷新標志,這意味著僵尸只能刷新在地形方塊上(再也不用擔心屋子里和房頂上刷僵尸了)

Added:?Wooden?pillar?recipe

木支柱合成配方

Added:?Scrap?iron?pillars,?concrete?pillarsand?steel?pillars

廢鐵支柱,混凝土支柱和鋼支柱

Added:?All?pillars?can?be?upgraded?to?steel

所有支柱可以升級到鋼級別

Added:?Rebar?pillars?that?can?be?upgradedto?concrete

鋼筋混凝土支柱

Added:?Lumberjack?loot,?they?drop?warmclothing?and?rare?tools

雪地僵尸增加掉落保暖衣物和稀有工具

Added:?A?new?decapitation?blood?effect.

一個新的斬首噴血效果

Added:?Repair?cost?to?player?made?doors

增加修理玩家制作門的材料數量

Added:?3rd?person?sack?animation?(Hold?andFire)?to??Player?Controllers

服主第三人稱麻袋動畫(不確定sack指的什么)

Added:?Poles?drop?wood?debris

柱子掉落廢木頭

Added:?New?hd?zombies?to?englishlocalization

全新高清僵尸英文本地化

Added:?Wedge?60?blocks?that?can?be?upgradedto?steel

60號楔子方塊可以升級到鋼級

Added:?New?control?board?machines?and?ductsto?factories?and?sawmill?POIs

新的場景,機械設備控制臺、管道制造廠、伐木場

Added:?Faster?snappy?iron?sight?transitionsto?all?weapons

加快所有武器的瞄準模式和普通模式切換速度

Added:?All?wood?wedge?60’s?can?be?upgradedto?steel

所有60號木楔子可以升級到鋼級

Added:?A?new?larger?wilderness?pond?to?rg

一個新的更大的野外池塘(rg?隨機地圖?)

Added:?A?new?mouse?sensitivity?algorithmthat?changes?it?based?on?normal?and?iron?sighting

一種新的鼠標靈敏度算法

Added:?New?nail?gun?use?animation

新的釘槍使用動畫

Added:?anvil,?calipers,?and?tool?and?dieset?as?new?tools?for?the?forge?replacing?molds

鐵砧、卡鉗,這倆是新工具,用來更換熔爐里的模具(不能用鼠標點了?)

Added:?Stone?recipe?made?from?10?smallrocks

石塊可分解成10個小石頭(以前是8個)

Added:?debugweather?—?will?dump?all?weatherdata?to?console/log?file.?Please?run?this?command?when?you?encounter?bugs?withplayer?temperature?issue,?and?include?your?log?file?in?bug?reports.

調試天氣—將所有的天氣數據轉儲到控制臺/日志文件中。當遇到玩家溫度bug,運行這個命令,包括錯誤報告文件。

Added:?new?decayed?brick?corrugated?metalgable?block

新的腐爛磚頭紋理包裹的方塊

Added:?Red?tea?to?the?game,?made?fromChrysanthemum?plants?which?cools?you?down.

紅茶,用菊花制作,使你冷靜下來。(什么時候出大麥茶。。。)

Added:?Butcher?to?machete

剔骨刀

Added:?New?bucket?hold?animation,

新的水桶拿在手里的動畫

Added:?Shit?to?the?new?toilet?loot?and?youcan?throw?it.

新的廁所可以搜到屎,你可以扔了它。(這TM意義何在!?制作組開始惡意賣萌了嗎!?

Added:?Recipe?for?new?large?bed.?Large?bedsgive?better?resting?bonuses.

新的大床合成配方。大床提供更好的休息效果。(大床…)

Added:?New?a?new?ammo?swapping?radial?menujust?press?and?hold?‘R’?with?the?desired?weapon?equipped?and?you?will?see?yourammo?choices?for?that?weapon.

新的彈藥更換菜單,只需要按住R和所需更換的武器,你會看到你的彈藥裝填了該武器

Added:?Male?and?female?hide?armor?andrecipes

男性和女性的皮革裝甲和合成配方

Added:?zombie?bears

僵尸熊(??`ω??)

Added:?New?player?level?up?sound

新的玩家升級音效

Added:?Burnt?Forests?now?randomly?appearoutside?of?the?desert?and?snow

燒毀森林現在隨機出現在沙漠和雪地之外

Added:?Lakes,?these?still?need?work

湖泊,這些仍然需要制作。(就是說還沒有唄,你TM在逗我!?

Added:?Chainsaw?schematic?item?and?added?itto?loot

電鋸制作書,并且可以掉落

Added:?ak47?schematic?item?and?loot

AK47制作書,并且可以掉落

Added:?toilet?open?and?close?sounds

廁所打開和關閉的聲音(然后一坨翔出現了。。。

Added:?water?source?8?as?a?block?you?cancollect?with?buckets?and?jars

水源8號是一個方塊,你可以用水桶和罐子收集

Added:?New?zombie?screamer?female?zombie.She?replaces?the?spider?zombie?who?use?to?call?the?dynamic?horde

新僵尸—尖叫的女僵尸。她取代了蜘蛛僵尸,誰都可以用來呼叫尸潮

Added:?You?can?now?scrap?plant?fiberclothing

你現在可以放棄植物纖維服裝

Added:?Military?weapon?schematics?tomilitary?loot

軍事武器制作書屬于軍事掉落群組

Added:?Rocket?launcher?schematic?to?rarebooks?loot

火箭筒制作書屬于稀有書籍掉落群組(吾艸?可以做火箭筒了?)

Added:?Gun?jam?sound?to?sniper?rifle?whenit’s?fully?degraded

當狙擊槍沒耐久時候會發出槍卡殼的聲音

Added:?A?relax?animation?for?when?theplayer?is?idle

當玩家處于閑置狀態時,會有一個放松的動畫效果(伸懶腰?)

Added:?Duct?tape?as?an?ingredient?to?morerecipes

更多的物品需要膠帶來合成


更改內容:

Changed

更改

Changed:?Potassium?nitrate?to?coal?material?so?it?mines?easier

硝酸鉀改為煤礦材質,更容易開采

Changed:?Coal?and?potassium?nitrate?now?drop?coal?lumps?and?nitrate?powder?directly?when?mined

煤礦和硝酸鉀礦采集時直接掉落煤塊和硝酸鉀粉末

Changed:?Less?chance?for?fog?in?all?biomes

所有刷怪的地方減少霧的產生幾率(我大天朝帝都人民表示,多大霧都可以準確爆頭。)

Changed:?Create?real?physics?and?collision?for?thrown?rock?and?thrown?pipe?bomb

管狀炸彈的拋物線采用真實物理碰撞系統╮(╯_╰)╭

Changed:?Improved?attack?anims?for?all?mocap?characters

所有角色采用動作捕捉技術(就是特么更難爆僵尸頭了!)

Changed:?Barbed?fences?now?slow?down?players?and?zombies

帶刺圍欄可以減慢玩家和僵尸的速度(就是鐵絲網)

Changed:?Players?run?slower?up?hill?and?faster?downhill.?Players?run?backwards?slower

玩家上坡會減慢速度,下坡會增加速度,倒退也會減慢速度(更接近真實)

Changed:?Tweaked?walk?and?run?speeds

調整走路和跑步速度

Changed:?Bears?chase?players?longer?before?they?give?up,?have?more?health,?give?more?xp,?and?run?faster.

熊追逐玩家時間增加,血量增加,移動速度增加,擊殺給的經驗增加(??`ω??)

Changed:?Removed?gunpowder?charge?from?the?game

從游戲中刪除罐裝火藥

Changed:?All?recipes?that?used?gunpowder?charges?to?use?gunpowder?instead

所有使用罐裝火藥的配方改為使用火藥

Changed:?All?blocks?that?dropped?potassium?to?drop?potassium?nitrate?powder

所有方塊掉落硝酸鉀改為掉落硝酸鉀粉末

Changed:?Trees?now?only?drop?wood?planks

樹只掉落木板

Changed:?All?recipes?made?from?tree?trunks?now?use?wood

所有使用原木樁合成的物品改為使用木板

Changed:?Nerfed?Fire?Ax?damage?to?stone?and?metal

降低消防斧對石頭和金屬的攻擊

Changed:?Players?run?and?walk?slower?up?hills?and?faster?down?hills,?but?only?if?the?hills?is?>?25?degrees

只有坡度大于25度的山坡才會影響玩家的速度(上慢,下快)

Changed:?Removed?barnwood?material?from?the?game,?barns?now?use?standard?wood?(Joel)

從游戲中刪除谷倉木,谷倉現在使用標準木材

Changed:?Improved?rock?form?01?to?look?less?fla

改變巖石01,使它看起來不那么fla(fla是啥?估計是不那么難看吧,然并卵)

Changed:?Lowered?block?damage?on?stone?and?fire?axe

降低石斧和消防斧的方塊傷害

Changed:?unified?all?shaggy?hair?and?beards?to?use?one?texture

所有蓬松的頭發和胡須使用同一個紋理(有毛用?)

Changed:?Beer?dehydrates?players

啤酒減少口渴度(跟咖啡一樣了)

Changed:?Increased?damage?on?tnt?to?match?new?block?damage?health

增加TNT對方塊傷害,以適應新的方塊耐久度(以后抄家得上炸藥了)

Changed:?If?you?are?drunk?you?are?immune?to?stun

如果你喝醉了你將免疫昏迷(酒精從此超神。。。)

Changed:?Orange?couches?can?now?be?harvested?for?cloth?and?planks.?Leather?couches?can?be?harvested?for?leather?and?planks.?They?can?no?longer?be?picked?up.?They?are?harder?to?destroy.

布料沙發可以回收布料和木板。皮革沙發可以回收皮革和木板。他們將無法拾取。他們將更難被破壞

Changed:?Rebalanced?repair?on?tools?to?fit?new?block?health?scheme

修改工具修理量,已適應新的方塊耐久(估計是增加了修理量)

Changed:?Renamed?wood?planks?to?“wood”?and?changed?the?icon

更改木板名稱為:“木頭”,同時更換新的圖標

Changed:?All?recipes?that?used?sticks?now?use?wood

所有使用木棍的合成物品改為使用木頭

Changed:?Condensed?all?meats?to?“Raw?Meat”.?Condensed?pork,?venison,?rabbit?and?bear?stews?to?just?“Meat?Stew”.?Condensed?all?boiled?grilled?and?charred?rabbit,?pork?and?venison?to?boiled,?grilled?and?charred?meat

將兔、鹿、豬、熊肉改為統一的“生肉”。所有種類肉湯改為統一的“肉湯”。所有種類烤肉改為統一的“烤肉”。所有種類煮肉改為統一的“煮肉”。(就是說所有動物都掉一種肉)

Changed:?Removed?all?legacy?stew?recipes?and?items

刪除多余的食物配方

Changed:?Reduced?how?common?goldenrod?is.?It?is?now?most?common?in?the?plains?and?rarely?grows?in?the?forests.

更改金菊刷新地。現在金菊在平原大量刷新,在森林很少刷新。

Changed:?Boiled?water?has?a?10%?chance?of?giving?you?dysentery

喝罐裝開水有10%幾率拉肚子(所以說,罐子是臟的,還是喝瓶裝水吧)

Changed:?Unified?some?wood?frame?recipes

統一一些木框架的合成方式

Changed:?Cannot?pick?up?cinder?blocks

不能拾取空心磚(只能敲)

Changed:?3rd?person?camera?distance?so?death?animations?can?be?seen

第三人稱視角距離,可以看到死亡動畫了。(一定要知道自己是怎么死的!)

Changed:?Reduced?specular?on?backpack?so?the?buckles?are?shiny,?but?not?like?chrome

減少背包搭扣上的鏡面反射光澤,使他看少去不再像鍍了一層鉻(有毛用啊!!!我們要背包擴容!!)

Changed:?Now?that?blocks?have?density?gore?no?longer?downgrades?to?lower?density?versions?when?chopped?up,?but?is?a?little?harder?to?break

血塊不在有各種形態,打一層就碎,但是增加耐久度(再也不用因為敲小血塊而敲到建筑了!)

Changed:?Stone?now?drops?a?few?iron?fragments?when?you?harvest?it

敲大石塊時,可以獲得碎鐵(以前不就是嗎?)

Changed:?Stone?axe?and?fire?axe?are?now?“butcher”?tools

石斧和消防斧現在屬于“血腥”工具(就是砍上會噴血)

Changed:?Increased?minimum?feather?drops?from?nests

提高鳥巢掉落羽毛的最小值(但是將少了箭矢合成數!強烈要求改回來!)

Changed:?Storage?crates?all?take?20?wood?to?make?and?no?longer?need?unique?items?like?crossbow?bolts,?stone?etc?to?craft

取消合成武器箱、彈藥箱等箱子的特殊物品,比如箭矢、石塊,統一由20塊木頭合成(這個改的還行吧)

Changed:?Increased?size?of?wasteland?hubs?and?small?cities

增加廢城和小鎮的數量(很好)

Changed:?Ranger?Stations?and?Cabins?now?spawn?only?5?guys?instead?of?10?in?random?gen

護林站和小木屋從隨機刷新10個僵尸改為5個(方便初期生存)

Changed:?Increased?chance?for?it?to?rain

增加了下雨的幾率

Changed:?Set?spring?to?stack?500,?set?stack?limit?on?headlight?to?50

彈簧堆疊數500,前燈堆疊數50

Changed:?block?hold?animation?to?same?as?idle

方塊保持相同手持動畫

Changed:?Unified?all?stalactites,?stalagmites,?coal?and?potassium?nitrite?blocks?to?drop?the?same?amount?of?resources

統一所有的鐘乳石、石筍、煤和硝酸鉀方塊,掉落相同的資源數量(方便計算背包空間嗎?)

Changed:?Blunderbuss?is?the?highest?dealing?shotgun?now,?pump?shotgun?second?and?long?barrel?shotgun?third.?Each?has?a?narrower?spread?pattern

火銃現在是銷量最好的霰彈槍,短噴第二,長噴第三。他們都有一個狹窄的擴散模式(什么意思?是說現在噴子的攻擊面都縮小了嗎?)

Changed:?All?block?damage?of?all?weapons.?Materials?are?all?now?a?hardness?of?one

修改所有武器對方塊傷害。所有方塊材質都是同一種硬度。

Changed:?Removed?cornmeal?listed?individually?from?legacy?loot?system

從遺留戰利品系統中刪除玉米粉的單獨列表

Changed:?Added?a?chance?for?clothing?loot?on?zombies

增加一個掉落僵尸服裝的幾率(就該是增加一種途經,可以獲得僵尸的衣服,然后呢?混入僵尸內部?)

Changed:?Tree?stumps?can?now?drop?any?medicine?group?item?instead?of?just?painkillers

空樹樁不再只掉落止痛藥,它會掉落所有醫療物品(贊!)

Changed:?honey?now?cures?infection?stage?1,?since?honey?is?a?natural?antibiotic

蜂蜜現在可以治療感染階段1,蜂蜜是天然的抗生素。

Changed:?Antibiotics?no?longer?give?wellness.

抗生素不在增加健康

Changed:?Increased?vitamins?wellness?gain?from?0.5?to?1

維生素增加的健康從0.5上升到1(好!)

Changed:?Sledgehammers?have?a?chance?to?sprain?legs

使用大錘有幾率扭傷腳(所以才是“狂暴”工具組嗎。。。)

Changed:?All?cars?in?the?world?and?in?prefabs?are?the?new?cheaper?versions?that?look?just?as?good

地圖里所有的汽車都是新的廉價版本,看起來還不錯(什么意思?汽車模型換了的意思嗎?)

Changed:?Removed?wasteland?car?from?project

刪除荒地車模型(就是空殼子)

Changed:?Introduce?a?radius?for?tree?seed?placement?to?prevent?tree?griefing?or?abuse

增加了樹種擺放的間隔(后半句話是【以防止樹木被惡意破壞和虐待】。。。)

Changed:?Door?frames?are?made?of?weak?wood?and?weak?metal?respectively

門框由脆弱的木頭和脆弱的金屬制作(啥玩意?)

Changed:?Small?spike?traps?to?be?wood?weak

小型尖刺陷阱是脆弱的木頭(凈整些沒用的!)

Changed:?Reinforced?wood?metal?was?too?shiny

修改強化木金屬,因為太亮了(木框架包鐵?)

Changed:?Removed?all?water?gain?from?food

去掉所有食物中的水合(吃東西只加飽食,喝東西只加水合)

Changed:?Grain?alcohol?lowers?wellness

酒精現在減少健康(完全咖啡化)

Changed:?Increased?chance?for?automotive?loot?in?working?stiffs?crates

在板條箱中有幾率掉落汽車配件

Changed:?Tweaked?auger?damage?for?new?block?hit?points

調整了電鉆的傷害

Changed:?Spider?zombies?are?no?longer?scout?zombies,?but?a?new?female?zombie?is

蜘蛛僵尸不再召喚僵尸,換了個新的女性僵尸來干他的活(據說是白色衣服的)

Changed:?wood?upgrades?to?all?cost?5?wood

所有木材升級都花費5木頭

Changed:?Added?random?ore?back?to?all?biomes

所有地形添加隨機礦石

Changed:?Updated?rocket?launcher?textures

更新了火箭筒的紋理(變樣了)

Changed:?Bacon?and?egg?recipe?uses?meat?and?eggs

修改培根煎蛋合成所需物品

Changed:?Harvesting?crops?via?e?or?destroying?them?yields?the?same

按E收取農作物和打碎獲得數量相同(拿個電鋸,收割機既視感)

Changed:??Wood?weak?material?is?harder?to?destroy

脆弱的木材料更耐被摧毀(增加耐久度)

Changed:?Wooden?desk?to?use?wood?weak?material?instead?of?cloth?furniture?group

木質辦公桌使用脆弱的木質材料,而不是布料

Changed:?Unified?crop?and?plant?harvesting.?Plucking?it?or?destroying?it?yields?the?same?amount.?However?using?a?tool?gives?you?xp

統一農作物和植物的收成。采摘它或破壞它守城數量相同。破壞它會增加你的技能經驗。(就是說推薦破壞掉)

Changed:?Crafting?cotton?seeds?from?cotton?only?gives?you?2?seeds?instead?of?4

棉花分解成種子的數量從4下調到2

Changed:?Adjusted?material?hardness?for?a?wood?weak?and?metals.

調整脆弱的木頭和金屬材料的硬度

Changed:?Moved?all?opaque?textures?to?a?single?atlas?for?better?performance

將所有不透明紋理移到一個單一的圖集上,以達到更好的性能(然并卵)

Changed:?Updated?medicine?cabinet?texture

更新醫藥箱紋理

Changed:?Reduced?chance?of?finding?loot?in?cars

降低在汽車上找到物品的幾率

Changed:?Increased?cooking?times?of?some?items

增加一些物品的烹飪時間

Changed:?Reduced?block?damage?on?knives

減少刀具的方塊傷害

Changed:?Reduced?nail?gun?nail?velocity

減少釘槍射釘速度

Changed:?Removed?santa?hat

刪除圣誕帽

Changed:?Updated?green?wallpaper?textures?to?HD

更新高清綠色壁紙(對于這些卵用沒有的更新我已經無力吐槽了)

Changed:?Renamed?hunting?rifle?bolt?to?hunting?rifle?receiver

獵槍螺栓改名獵槍彈倉

Changed:?Renamed?hunting?rifle?bolt?mold?to?hunting?rifle?receiver?mold

獵槍螺栓模具改名獵槍彈倉模具

Changed:?Removed?tungsten?from?the?game

刪除鎢

Changed:?All?clothing?now?uses?a?sack?for?hand?model?instead?of?piece?of?leather?(Joel)

所有衣服拿在手中的模型從皮革改為袋子

Changed:?beds?and?desks?have?been?replaced?with?the?new?multi-block?models?allows?zombies?to?path?around?them?better

床和書桌更換了新的模型,可以讓僵尸愉快的跑過去攻擊你

Changed:?Renamed?handlebars?to?be?spelled?correctly,?and?icons,?etc

修復把手的拼寫錯誤,并更換圖標

Changed:?Reduced?zombie?counts?in?biomes?except?wasteland

減少各地區僵尸數量,除了廢城

Changed:?Male?denim?jacket?to?look?like?denim?instead?of?leather

男性牛仔外套看起來更像是牛仔布,而不是皮革

Changed:?Chainsaw?is?now?made?from?parts?that?have?quality?range?and?can?be?crafted

電鋸現在有帶有品質的零件組裝而成,并且可以學書制作

Changed:?Rebar?frame?recipe?to?10?short?metal?pipes

鋼筋框架由10個短鐵管制作

Changed:?Updated?load?screens?with?current?recipes

更新讀取畫面和合成配方

Changed:?Removed?sticks?from?the?game?all?things?are?crafted?from?wood

刪除木棍,所有木棍制作的東西改為木頭(前面不是寫了嗎?)

Changed:?Removed?hive?blocks?from?game

刪除蜂巢

Changed:?Moved?many?block?id’s?for?extending?properties?with?the?new?inherit?code

移動了許多方塊的ID編號,用來擴展新的方塊

Changed:?Many?loot?container?sizes?so?the?minimum?is?4?wide?and?2?high

修改許多的搜索物品欄大小,現在最小的是4*2

Changed:?Updated?the?blood?effects?for?body?impacts

更新了被擊中時候屏幕上的噴血效果

Changed:?Slowed?auger?fire?rate,?reduced?rays?and?increased?damage

降低電鉆的攻擊速度,減少光效,增加傷害

Changed:?Made?most?recipes?use?5?or?10?items,?not?3,?7?or?9.

大多數配方使用5-10個物品,而不是3、7、9(方便計算數量)

Changed:?Unified?all?railings?with?master?blocks

統一所有主要方塊中的護欄

Changed:?Pine?forest?spectrums,?its?darker?at?night?and?more?natural?looking

修改松樹林光效,使晚上和黃昏更自然

Changed:?Stack?size?of?wood?to?1000

修改木頭堆疊1000

Changed:?Deleted?old?low?res?zombie?assets?including?base?males?and?base?females,?nurses,?Hawaiian?shirt?fat?zombies.?RIP?you?served?us?well.

刪除以前的低分辨率僵尸資源,包括男女玩家,護士,穿夏威夷衫的胖子。

Changed:?Hard?metal?door?recipe?to?use?10?forged?iron

金屬門由10個鍛鐵合成

Changed:?Overhaul?the?repair,?upgrade,?damage?loot?and?pickup?gui

全面改變維修系統、升級系統、破壞掉落系統和圖形界面

Changed:?smaller?text?size?of?E?text

偏小型的文字調整為E號大小

Changed:?Removed?day?&?time?moved?it?into?the?new?map?stats?window

刪除舊的日期時間顯示方式,改為在地圖界面中顯示(按M,右上角)

Changed:?Removed?item?name?that?is?held?in?hand?it’s?now?visible?only?in?inventory?and?in?the?new?item?inspection?window

刪除手持物品名字顯示窗口,現在只有在物品說明窗口和鼠標指向可以看到名字

Changed:?Removed?old?fat?zombie?from?the?game

刪除以前的胖僵尸(新的真尼瑪難看)

Changed:?Gas?can?hand?model?and?world?model?is?now?the?gunny?sack

汽油罐拿在手里和扔在地上都是口袋的模型

Changed:?Deleted?old?gas?can?assets

刪除了舊的汽油罐模型

Changed:?Books?now?give?item?recipe?instead?of?mold?recipe

技能書現在給予物品配方,而不是模具配方

Changed:?Increased?clay?yield?per?block?as?clay?has?become?a?core?forging?ingredient

增加粘土產量,粘土已經成為一個核心的鍛造材料(說白了就是取代了模具的功能)

Changed:?wood?frames?are?now?weaker

木框架現在很脆弱

Changed:?Renamed?leather?hat?schematic?leather?hood?schematic

皮帽子制作書改名皮兜帽制作書

Changed:?Removed?leather?strips?from?the?game

刪除皮條

Changed:?Leather?is?now?used?for?leather?repair

修理皮具使用皮革

Changed:?Increased?hide?drop?from?animals?to?support?leather?at?a?more?granular?level

增加動物掉落皮革數量用來適應新的皮革系統

Changed:?Increased?leather?count?needed?to?craft?leather?armor

增加皮革數量需要提升制皮技能

Changed:?Reduced?health?on?deer?and?pigs.

減少豬和鹿的生命值

Changed:?Removed?all?molds?from?the?game

刪除所有模具

Changed:?Toilets?no?longer?fill?water?jars,?but?are?loot?containers.

廁所不再可以接水,改為可搜刮(一坨翔在等待著你)

Changed:?Most?player?made?loot?containers?are?10?x?9

大多數玩家制作的箱子大小都是10*9(恩,省地了)

Changed:?Increased?clay?lump?stack?limit?to?500

粘土團堆疊數500

Changed:?Wood?weak?has?more?block?stability

脆弱的木頭提高承重量(所以,wood?weak到底是什么東西?)

Changed:?Cobblestone?frames?take?10?wood?and?5?plant?fibers

鵝卵石框架需要10個木頭和5個草制作

Changed:?Loot?timer?size?to?be?closer?to?the?upgrade/downgrade?circle?size

搜刮物品讀條界面更接近升級/破壞圖標的大小(有毛用?)

Changed:?Updated?plant?fiber?clothing?meshes

更新植物纖維服裝紋理

Changed:?Players?do?not?collide?with?backpacks?any?more

玩家不會在撞到背包了

Changed:?Weight?of?leather?to?1?so?that?the?lightest?of?leather?items?could?be?scrapped.?Removed?weights?from?all?leather?pieces?and?let?the?game?auto?calc?how?many?you?get?based?on?recipe,?added?gated?recipe?for?duster?so?it?could?be?scrapped

皮革重量為1,所以他是最輕的,皮革物品可能被破壞。(后面都是然并卵的,繞口的很。)

Changed:?Increased?cost?to?craft?a?stone?axe.

增加石斧制作材料數量

Changed:?Removed?last?of?the?moldy?molds

刪除了什么的模具(然并卵)

Changed:?With?the?addition?of?the?new?skills?system?we’re?giving?the?player?the?ability?to?gain?skills?which?reduce?craft?timers?and?loot?timers.?Thus?we?remove?the?craft?timer?and?loot?timer?menu?and?server?options?from?the?game

我們增加了新的技能系統,我們賦予了玩家各種技能,用來減少搜刮時間和制作時間,所以我們把對應的服務器選項刪除了

Changed:?Most?item?weights?to?be?scrapable?with?the?new?system

大多數物品的重量可在新系統中清除

Changed:?Zombie?bears?attack?you?from?the?normal?zombie?range

僵尸熊的攻擊范圍和普通僵尸相同

Changed:?Old?level?up?sound?is?now?new?skill?gained?sound

舊的升級聲音,現在是技能升級的聲音

Changed:?Dirt?is?a?little?harder?to?destroy

泥土有點不好敲

Changed:?Reduced?chance?for?infection?and?stun?on?normal?zombies

減少普通僵尸擊暈和感染幾率

Changed:?Reduced?chance?for?infection?on?fat?zombies

減少胖子僵尸感染幾率

Changed:?32?bit?builds?are?now?forced?to?quarter?resolution?textures?to?save?memory

32位版本不得不使用1/4的物品質量來節省內存

Changed:?Removed?hazmat?zombies

刪除一個僵尸

Changed:?Deleted?old?sniper?rifle?parts?meshes?including?sniperRifle_barrel_2?model

刪除舊的狙擊槍配件模型,包括狙擊槍槍管2模型

Changed:?Updated?various?world?textures?including?concrete,?asphalt,?floor?tiles,?old?cabinets?and?more.

更新了游戲中的各種紋理,包括混凝土,瀝青,地磚,舊柜子等等

Changed:?Updated?exploding?zombie?cop?effect?with?a?completely?new?one.

軍肥有了一個新的自爆效果

Changed:?Removed?filling?jars?from?toilets

廁所不能灌水(前面說過)

Changed:?Old?beds?and?mattresses?can?no?longer?be?picked?up

一張舊床和床墊不能被拾取

Changed:?Gunpowder?recipe?now?takes?1?coal?and?1?nitrate?to?make?1gp?instead?of?10?and?10?to?make?10.?This?way?you?don’t?have?to?wait?a?long?time?and?you?can?clean?up?your?inventory?of?small?remnants.

火藥配方現在改為1個硝酸鉀粉末和1個煤球合成1個火藥,而不是以前的10.10.10.這樣你可以不用等很久,可以隨時清理你的庫存

Changed:?Recipe?of?bedroll?to?take?10?cloth

睡袋合成需要10個布料

Changed:?Ammo?wording?to?rounds?on?ammo?and?ammo?schematics

修改彈藥和彈藥書的說明文字

Changed:?All?ingots?have?been?removed?instead?we?now?have?forged?iron?and?forged?steel.

所有的錠都被刪除,改為了鍛鐵和鍛鋼

Changed:?With?the?addition?of?the?new?recipe?based?forging?system?we?have?moved?some?recipes?to?the?forge?like?buckshot,?iron?bars?and?brick?based?blocks?stay?tuned?for?more.

由于使用了新的鍛造配方系統,我們已經移動了一些配方,想大號鉛彈,鐵棒等等

Changed:?Updated?loading?screen?with?the?proper?recipes?and?tips

更新加載畫面和新的合成提示

Changed:?Brightened?held?flashlight,?and?flashlight?on?9mm?pistol?to?match?other?weapons.

增加手電筒和手槍電筒的亮度

Changed:?Gas?cans?are?now?in?tiny?units,?so?about?200?units?is?equal?to?one?old?gas?can.

減少了汽油罐的儲油量,200個新的汽油罐大概和以前的一個差不多(坑爹啊這是!)

Changed:?Removed?all?mattress?half?blocks?from?all?prefabs?and?the?game

刪除所有的半塊床墊

Changed:?Updated?physics?settings?on?flying?diamond?blocks?to?be?less?jerky?and?bouncy

更新方塊飛行使用物理運算

Changed:?Old?sinks?to?metal?so?they?harvests?faster

舊水槽屬于金屬材料

Changed:?metal?strips?are?removed?from?the?game,?now?tools?are?repaired?with?forged?iron

刪除金屬條,現在修理工具使用鍛鐵

Changed:?Set?multi-block?on?store?sign?prefabs

商店招牌有多個方塊組成

Changed:?Removed?old?snow?zombies

刪除舊的雪地僵尸

Changed:?Zombies?can?now?be?cleared?out?of?the?wasteland?and?city?for?24?hours?in?small?zones.

在廢城和城鎮的小區域里,僵尸可以被清理干凈24小時(也就是說局部地區1天內將不會刷新僵尸)

修復內容待更新...

這一版本可謂是大修改,相信再此之后玩家將會體驗到一個與眾不同的七日殺。

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